How AI is changing product work.
Produktland is a podcast about what happens to product work when AI takes over, and how you move your organization there without breaking its back. The episodes are in Danish.
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Eleven conversations, one pattern: when production becomes free, everything hard moves to discovery, judgment and decisions.
Think like this · the premise has moved
Do this · on Monday
Watch out · the traps
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With Peter Gregersen · Designer, Vipps MobilePay · self-declared grumpy old designer
Users do not need a lot of things. They need a solution to their one problem.
Peter Gregersen has done UX design for almost 20 years and calls himself a grumpy old designer. We talked about what AI actually changes in the design craft, and what stubbornly stays the same. His point is easy to miss in the AI hype: users do not need a lot of things. They need a solution to their one problem. The tools get faster and cheaper, but that does not make design skill less important. It makes it more important, because now everyone can build, and someone still has to answer what the purpose is.
Among the things we get into
With Bo Møller · Serial founder and investor · host of SaaS Købmænd
When time is the only barrier, value goes to zero.
I first met Bo Møller 15 years ago, back when he ran the web agency HTML24. Since then he has built and bought SaaS companies for 20 years: resOS, Alunta, idguard, Boligforeningsweb. He hosts SaaS Købmænd and chairs the board of Morningscore. His point is uncomfortable for anyone who makes a living selling software: execution is becoming a commodity. What remains is the banal and the hard part, solving a real problem for someone willing to pay for it.
Among the things we get into
With Troels Abrahamsen · Musician and developer · former frontman of Veto
It is the sewer contractors who have the best products.
Troels Abrahamsen found major success as the frontman of Veto, right as the music industry went from physical distribution to streaming. He has built software all along the way, today among other things Yap, an open source context layer you own and host yourself. His thesis: what hit music first, when distribution became free and the market drowned in content, is hitting software now.
Among the things we get into
With Christian Pedersen · Head of Product, WasteHero
When you can build everything, you should not build everything.
Christian Pedersen is Head of Product at WasteHero, an Aarhus scale-up of about 40 people building software for the waste industry. Most product leaders speculate about AI transformation. Christian is in the middle of one. His vision is concrete: one day, to sit with a customer, hear what hurts, and have a loop running that builds the solution and ships it to production while the conversation is still going. And his honesty is just as concrete: we do not quite know what we are doing. We explore the whole chain and find out where it breaks.
Among the things we get into
With Benjamin Christian Munk · CEO & founder, Munk AI · former CIO and CDO
The technology is the easy part. The rest is organization.
Benjamin has worked with AI for over 30 years and has served as CIO and CDO at some of Denmark's largest companies. Today he advises on AI transformation through Munk AI. His diagnosis is not that Danish companies are gripped by hype. The opposite: ambitions are too small, and leadership lacks the imagination to see what is already possible.
Among the things we get into
With Mikkel Malmberg · Developer and indie maker
Execution has become free. What remains is taste, critical judgment and responsibility.
Mikkel Malmberg has been programming since he was 12. Now he puts robots to work doing it. We talked about what really changes when delivery becomes free, and what is left to be good at. His point cuts through the hype: it is easier than ever to build software, but that does not make it easier to build something good. Execution is a commodity now; what counts is taste, critical judgment and responsibility.
Among the things we get into
With Bjarne Tveskov · Concept and naming developer · former LEGO designer
You are quickly 90% done, and then all you are missing is the last 90%.
Bjarne designed spaceships for LEGO in the 80s and made Lego Boost with me ten years ago. Today he comes up with names for companies, a job an LLM should in principle have taken over long ago. It just has not: AI can generate, but it cannot reduce, and it cannot feel.
Among the things we get into
With Dennis Green-Lieber · Co-founder, Propane
Roadmaps were designed to manage slow engineering. That era is over.
Dennis was the first product manager at Falcon.io. Now he is building Propane, an AI product for product teams. His point is simple: we have become good at building fast. We have not become better at deciding what to build.
Among the things we get into
With Ulrik Plejdrup Christensen · Founder, ADRÆT · former partner at Hildebrandt & Brandi
The new bottleneck is not code. It is how fast you make decisions.
Ulrik has spent 15 years helping organizations transform. Everyone talks about AI clearing the backlog. Ulrik flips it: if your team runs out of tasks, the problem is not solved. It is exposed. A feature factory just gets faster with AI.
Among the things we get into
With Kasper Juunge · Co-founder, computerlove.tech
When delivery is free, discovery is the only thing that counts.
Kasper Juunge teaches software developers agentic engineering: AI agents on real production codebases, not prototypes. I talked to him about what happens to product management when code stops being the bottleneck. His point is blunt: the PM job is not under threat. It matters more than ever, because when delivery is free, discovery is the only thing that counts.
Among the things we get into
With Natalia Dornonville de la Cour · Digital Capability Standards Lead, Novo Nordisk
The biggest risk is not that AI takes your job. It is that we build feature factory 2.0 and produce twice as much of the wrong thing.
Natalia spent two years defining product roles razor-sharp at Novo Nordisk. Then AI came thundering in. I talked to her about what actually changes, and what does not.
Among the things we get into